I’ve been doing many of the CakePHP releases, since “the great framework apocalypse of imminent doom”. Between then and now, CakePHP has had quite a few releases. During these past few months, I’ve really begun to understand the value of a simple release process. When I initially started doing releases for CakePHP, our release process involved many steps and I was doing them all manually.
Over the long Ontario weekend, I took some time to update Acl Extras. It now works with plugins and the improvements made to the Auth + Acl for 1.3. The master
branch contains the CakePHP 1.3 compatible version. While the 1.0.0
tag, and 1.0 branch are still compatible with CakePHP 1.2.
New for CakePHP 1.3 is the ability to create and use custom route classes for your application’s routing. In the past the router did double duty, managing route collections and routes were just arrays. In 1.3 Router underwent some surgery and CakeRoute
was extracted as an object to represent a single route. While Router
was left as a manager of routes.
I recently read “Clean Code” by Robert Martin an excellent book on writing clear, easy to maintain and well factored code. In it Robert Martin raises the point that methods should do what their names say, shouldn’t have ‘flag arguments’, and should do only one thing. This implies that overloaded methods are out.
Earlier today I tagged and packaged up the 1.2 release of DebugKit. DebugKit 1.2 features a number of improvements and features over 1.1 which include:
Last night I updated this site to run on the latest 1.3 build. While I know I should have done it earlier, I simply haven’t had the time. And since I went through it, I figured I could document it and share what the upgrade process is like for a small site, that doesn’t see a ton of maintenance action like this one.
Creating ajax pagination has gotten more simple and flexible for 1.3. In 1.2 you could only use the built in Ajax pagination if you were using Prototype as your javascript library. With the addition of the JsHelper
you can use any Javascript library that an engine has been implemented. My example today will be using mootools. I’ll be basing this, off of a freshly baked index view using the default core templates.
Although PHP5.3 is still hot off the press, and a very exciting release in its own right. I must say I’m far more excited about the grafts and traits that have been proposed for PHP6. While PHP6 is still a fair ways off from being released, Stefan Marr has backported the changes to PHP5.
Shells are one of the more difficult objects to properly unit test. Since they normally run in a CLI context instead of a web context they provide some interesting challenges. The biggest hurdles are separating the Shell from the CLI environment, and simulating the correct arguments and parameters.
Previously, I wrote about using two versions of PHP with macports . In it I covered installing PHP4 and PHP5. Since then PHP5.3 has been released as a stable release. However, I needed to maintain my PHP5.2 installation as I have a number of client projects that are on servers using PHP5.2. So to reduce version insanity I wanted to keep 5.2.
Drag resizing is a great interface interaction for web apps using panes, or window regions. Most Javascript libraries have convenient and simple methods to make drag-resizing a snap. However, what if you didn’t have a library at your disposal or were just interested in how to implement this interaction, just for the sake of knowing? Well I did just that when I implemented drag resizable panels for DebugKit 1.
If you’ve been following the ongoing development of the 1.3 branch over at code.cakephp.org:http://code.cakephp.org. You may have noticed that bake has had a significant overhaul, and a number of features and enhancements have been built in.
So originally when I built this site, I was in the “requestAction is bad” camp. So much so that I created a convoluted Component to assist in the creation of the sideboxes featured on this site. A sample of that code is as follows:
Show Plain Text//Recent Posts
'position' => 5,
'type' => 'list',
'title' => '{n}.Node.
As a mac user, I’m a huge fan of the great work the people at MacPorts do. If you haven’t used MacPorts before, its basically a mac version of apt-get or rpm and allows you to install all kinds of unix-y goodness from source code on OSX.
I spend a lot of time in various IRC channels answering questions and helping out, and one recurring theme that pops up again and again is people not knowing what to do when things go wrong. Whether it be a simple error or a logical mixup, people often lack the tools or processes to figure things out. So I thought I would share how I approach errors and problems.
In the ongoing struggle against code bloat and creative ways to do things, I’ve been playing with throwing exceptions from model methods. While not earth shattering stuff, I’ve found it to have a few advantages over returning false
. First, you can end up with less if
and else
statements.
Re-factoring code is a part of any programmers life or should be. Very few people write beautifully clean and well factored code from the start, and I am certainly not one of them. Most times my code starts out a sprawling tangle that takes an additional pass or two to look like something I would consider clean. I find that when programming and designing I start with a rough idea or sketch of what I want to accomplish.
When PHP got a real object oriented system in 5.0, it also got a neat feature taken from Java land. Reflection allows you to introspect & reverse engineer functions, classes, and extensions. In addition you can use reflection to extraction of documentation from classes and functions. In PHP Reflection is done using a number of Reflection classes.
Today marks the 1.1 release of DebugKit. After using it for the past few weeks and not finding any new issues or getting and new tickets. A few new features snuck into the release, courtesy of Andy Dawson.
Hopefully by now you’ve used DebugKit , and found it to be as useful as I do. If you’ve ever wanted to add a new panel, you can and its actually quite easy to do.